Difference between revisions of "Labyrinth (Game)"

No change in size ,  04:14, 30 March 2022
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(Sea of Regrets is accessible and used, just ridiculously hard to get to.)
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[[File:SeaOfRegret.png|300px|thumb|right|An image taken from the first level of the Sea of Regret]]
[[File:SeaOfRegret.png|300px|thumb|right|An image taken from the first level of the Sea of Regret]]


The Sea of Regret is a very hard to reach area accessed by killing all ennemis in Caldera of Confusion (there is one more than what the counter shows). The levels itself is largely barren aside from some sharks to dodge and some on-ground segments to break up gameplay. Ultimately, though, there is no real gameplay to be found here other than a simple "don't die!" goal.
The Sea of Regret is a very hard to reach area accessed by killing all enemies in Caldera of Confusion (there is one more than what the counter shows). The levels itself is largely barren aside from some sharks to dodge and some on-ground segments to break up gameplay. Ultimately, though, there is no real gameplay to be found here other than a simple "don't die!" goal.


There is another unused version of the level, however, called "waterslide", which features the player being actively forced to move along with the current of the waves, requiring them to dodge the sharks. The code to move the player is, unsurprisingly, somewhat buggy and unfinished. As such, the player will sometimes slide left or right when they aren't exactly supposed to.
There is another unused version of the level, however, called "waterslide", which features the player being actively forced to move along with the current of the waves, requiring them to dodge the sharks. The code to move the player is, unsurprisingly, somewhat buggy and unfinished. As such, the player will sometimes slide left or right when they aren't exactly supposed to.